I unfortunately can't get the game right now (It's an itch.io problem, not a game problem lol) But I'm really excited to play it once I'm finally able, anything from Edmango is sure to be a hit
Peak ENF game. Really fun style and all the little details really enhanced the experience for me (big fan of the onomatopoeia, idk I'm just a sucker for that kind of stuff lol)
Really the only criticism I can make is that it ended so soon, which is fair honestly, gamedev is hard!!
I can't wait to see what you have in store for the following chapters!! Enjoy that break, you earned it!!
Really great work so far from a technical perspective, felt like there wasn't a ton there just yet trap/event wise (though I probably missed some secret stuff idk) but overall I'm more than happy to support you and excited for the future chapters ^^
Really neat to see this continue, and enjoyed what's there so far! One humble bit of advice: edit the music you've got. It's good, but that massive crescendo in the "roaming around" music is kinda jarring. Snip that out so you stick to a loop of the more contemplative stuff while exploring. Otherwise though, this is a heck of a jump forwards. Good luck on the continuing development!
i'm getting a pop up from windows defender saying that this is a virus, which i doubt is the case. Which sucks since i bought the game and now i can't really download it now. Says it is a trojan
could the dev perhaps fix so that the antivirus doesn't flag this as a false positive?
Unfortunately, this is a godot-based issue causing some PCs to be flagged. I've taken the steps to make this popup appear on the least amount of machines possible, however, until godot updates its system architecture on export to fix certain issues, you will have to make an exception for this game on your antivirus software in order to run it if you get this issue.
Please also make sure to only be downloading it from the itch.io page and not from any third party websites, there is no way to identify if it is a trojan or not on those sites.
I've been following this game's development and playtesting early builds. I'm really happy to see what you've accomplished, and can't wait to see what future chapters hold.
Little suggestion for when the Cat returns, maybe vary it up a bit where she is also on the ENF chopping block for some scenes. I for one will be excited to see where it goes. BTW that certain item you get of the pendant that shall not be revealed, is its purpose revealed in the demo or is it for a later update?
Oh, whoops, yeah they have similar names, sorry about that! If you can provide me your email I can send you a code link, I'm not sure how to look up a customer's email from their itch account.
Please note to anyone else reading this that this that I won't be doing this all the time, and if I get many messages like this I will just not do it and you'll be out of luck.
unfortunately this one is a bit heavier on the backend and the android version I tried chugged really hard, so it won't be coming to android anytime soon. Sorry!
I liked the first game and this one looks fun too. Question: will there be actual sex scenes in this one or will you do like last game and just do ENF? (I personally like the idea of sex scenes as a reward for special paths, but I don't wanna tell you how to run your game)
EDIT: Just beat this version. Very nice! I think so long as it either is varied enough or we get some good views/angles I can get behind the sex being a late game thing rather than a constant thing. Don't give up on it but have fun while making what you want.
I'm 50/50 on the sex scenes as of right now, I feel like it being a lategame reward would be really nice and help even out the experience, but I also fear that it would push the vibes over the edge of what I'm establishing.
An alternative I thought of was instead to make an nsfw animation or side game with actual sex in it, but I havent committed either way and am waiting for the release reception, so if enough people ask for it, it will be more likely to happen!
I could maybe try to brute a linux export but with no way to gurantee it works I don't want to promise that to a potential audience and upset them, so I'm leaning on no linux
Very cute! For a short demo, I'm very impressed at the quality of the models/textures/scripting/menus/dialogue and overall play-ability, this was a fun point and click. I was pleasantly surprised when it used the same camera angles from the first few games, that gave me a laugh. For what this is trying to be, I consider it perfect. Had a great time with this one.
For constructive criticism, I think The only thing I would change is finishing some of the placeholder assets, fixing some animations where occasionally a model clips into itself (although its not that big of a deal, low priority) and having some more/better sound effects/audio balancing.
Other than that, I recommend everyone give this a try. I enjoyed this.
(This can be ignored, just an idea) I'd love if sometime in the future, (maybe as just a small bonus) having the ability to view Ashley's model in various poses/state of undress. Definitely not required, but I think it'd be nice. :)
I definitely agree with the placeholders and fixing the animations, it's on my to do list, but didn't make it for the initial release due to timeline and budget constraints. The initial sales are going really well and if they hold up though, that just means I will have the time to do the game right.
A pose mode was something I wanted to do but was put on haitus due to time constraints, so I'll look into that for the next chapter for sure.
Thank you for the comments and suggestions! I tried really hard to make the polish of the models and gui shine and am really proud of it.
← Return to game
Comments
Log in with itch.io to leave a comment.
I unfortunately can't get the game right now (It's an itch.io problem, not a game problem lol)
But I'm really excited to play it once I'm finally able, anything from Edmango is sure to be a hit
Peak ENF game. Really fun style and all the little details really enhanced the experience for me (big fan of the onomatopoeia, idk I'm just a sucker for that kind of stuff lol)
Really the only criticism I can make is that it ended so soon, which is fair honestly, gamedev is hard!!
I can't wait to see what you have in store for the following chapters!! Enjoy that break, you earned it!!
Will there be a resident cheese collection or full game available on steam ?
It will not be available on steam, only on itch.io, sorry!
Really great work so far from a technical perspective, felt like there wasn't a ton there just yet trap/event wise (though I probably missed some secret stuff idk) but overall I'm more than happy to support you and excited for the future chapters ^^
Really neat to see this continue, and enjoyed what's there so far! One humble bit of advice: edit the music you've got. It's good, but that massive crescendo in the "roaming around" music is kinda jarring. Snip that out so you stick to a loop of the more contemplative stuff while exploring. Otherwise though, this is a heck of a jump forwards. Good luck on the continuing development!
i'm getting a pop up from windows defender saying that this is a virus, which i doubt is the case. Which sucks since i bought the game and now i can't really download it now. Says it is a trojan
could the dev perhaps fix so that the antivirus doesn't flag this as a false positive?
Unfortunately, this is a godot-based issue causing some PCs to be flagged. I've taken the steps to make this popup appear on the least amount of machines possible, however, until godot updates its system architecture on export to fix certain issues, you will have to make an exception for this game on your antivirus software in order to run it if you get this issue.
Please also make sure to only be downloading it from the itch.io page and not from any third party websites, there is no way to identify if it is a trojan or not on those sites.
You got it boss. will do
normally you should be able to press a "more info" button and an "open anyway" will appear
I've been following this game's development and playtesting early builds. I'm really happy to see what you've accomplished, and can't wait to see what future chapters hold.
Little suggestion for when the Cat returns, maybe vary it up a bit where she is also on the ENF chopping block for some scenes. I for one will be excited to see where it goes.
BTW that certain item you get of the pendant that shall not be revealed, is its purpose revealed in the demo or is it for a later update?
Ack, and i only just bought the 2D version of it xD. Any chance i could get an upgrade to the 3d one with a top up?
Oh, whoops, yeah they have similar names, sorry about that! If you can provide me your email I can send you a code link, I'm not sure how to look up a customer's email from their itch account.
You could also send me a DM on my twitter and I could send it to you that way
https://x.com/Edmango_Legends
Please note to anyone else reading this that this that I won't be doing this all the time, and if I get many messages like this I will just not do it and you'll be out of luck.
I hope we get an android port
unfortunately this one is a bit heavier on the backend and the android version I tried chugged really hard, so it won't be coming to android anytime soon. Sorry!
I liked the first game and this one looks fun too. Question: will there be actual sex scenes in this one or will you do like last game and just do ENF? (I personally like the idea of sex scenes as a reward for special paths, but I don't wanna tell you how to run your game)
EDIT: Just beat this version. Very nice! I think so long as it either is varied enough or we get some good views/angles I can get behind the sex being a late game thing rather than a constant thing. Don't give up on it but have fun while making what you want.
I'm 50/50 on the sex scenes as of right now, I feel like it being a lategame reward would be really nice and help even out the experience, but I also fear that it would push the vibes over the edge of what I'm establishing.
An alternative I thought of was instead to make an nsfw animation or side game with actual sex in it, but I havent committed either way and am waiting for the release reception, so if enough people ask for it, it will be more likely to happen!
If you mean some sort of minigames...well depending on how the game works I guess I like the idea of having these as some sort of exploration points.
I mean funny accidents, maybe not always so funny for the mouse itself but the scene with the wolf there gave me that thought.
The only other thing I could image was a chase scene where the sex scene also might be getting annoying if you let yourself get caugth to often.
Not sure where this game is going and I know moushley a little bit.
I just wanted to give what little thoughts I got while taking a look at it.
This looks nice from the visuals either way, but it would be good to know if sex scenes exist or not before buying it at a higher price.
To me it feels like exactly knowing what you get yourself into.
While I'll be buying the game this weekend regardless, any chance it will be ported to native linux support?
I could maybe try to brute a linux export but with no way to gurantee it works I don't want to promise that to a potential audience and upset them, so I'm leaning on no linux
That's understandable. I'll be using Lutris or Heroic to play the game and let you know how well it works <3
Very cute! For a short demo, I'm very impressed at the quality of the models/textures/scripting/menus/dialogue and overall play-ability, this was a fun point and click. I was pleasantly surprised when it used the same camera angles from the first few games, that gave me a laugh. For what this is trying to be, I consider it perfect. Had a great time with this one.
For constructive criticism, I think The only thing I would change is finishing some of the placeholder assets, fixing some animations where occasionally a model clips into itself (although its not that big of a deal, low priority) and having some more/better sound effects/audio balancing.
Other than that, I recommend everyone give this a try. I enjoyed this.
(This can be ignored, just an idea) I'd love if sometime in the future, (maybe as just a small bonus) having the ability to view Ashley's model in various poses/state of undress. Definitely not required, but I think it'd be nice. :)
I definitely agree with the placeholders and fixing the animations, it's on my to do list, but didn't make it for the initial release due to timeline and budget constraints. The initial sales are going really well and if they hold up though, that just means I will have the time to do the game right.
A pose mode was something I wanted to do but was put on haitus due to time constraints, so I'll look into that for the next chapter for sure.
Thank you for the comments and suggestions! I tried really hard to make the polish of the models and gui shine and am really proud of it.