A downloadable game for Windows

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Moushley was rescued from cultists, but can she escape this cursed manor before it's too late?

There's only one way off of this island, a boat hidden in an underground passage. But you will have to brave traps, cultists, and the loss of clothes to make it back home.



Resident Cheesel 3D is a point and click adult puzzle game set after the events of Resident Cheesel: Moushley. This time Moushley will navigate a mysterious manner filled with more traps, cultists, and encounters with Catda and Wolveon, all in 3d!

This story has been split into chapters and is in early access as it continues to be developed and be given feedback

FEATURING

  • An ENF and CLOTHING DAMAGE game in 3D
  • Multiple camera angles and small dialogue events to let you look at Moushley
  • Mouse over Emojis and icons to get more information on certain choices
  • A playtime of around 10-15 minutes with some small alternate choices that let you lose or keep clothes
  • One of 3 planned chapters, each of which will be longer than the last
  • An optional EUF mode, where Moushley will keep her underwear, if you don't want her to go fully naked.
  • And probably way too much time and effort spent letting this project cook

Resident Cheesel 3D is still in development, and more content is to come! The game lasts about as long as the first Moushley game did (10-15 minutes), with a final estimated playtime of around 1 hour. Read our roadmap chart to find out more about upcoming content.


EARLY ACCESS FAQs

Why Early Access?
"As a solo dev paying for what goes into this out of pocket, I like food and paying rent."

How long will this be in early access?
"Around 6-8 Months if everything goes smoothly"

How much content will be in the full game?
"Around 26-30 rooms, which is about 3.5x the amount of rooms in chapter 1, The final chapter will give you access to the entire Manor. There will also be multiple endings that could easily be achieved by reloading your save file or playing it quickly again."

Will the game's price change?
"Yes, it will increase by $2 with each chapter added, ending at $8-$10 for it's final cost."

Will future chapters cost anything extra?
"No, if you buy the game once, you'll have access to anything else that gets added to it in the future!"

What if the game doesn't finish or you decide to drop it?
"The price will be set to $4 and all of the concept art and character models from the game will be included in a zip file as thanks for all of your support so far."


Resident Cheesel 3D runs on most moderately decent PCs and is built for Windows. Above is the lowest spec PC I have been able to test the game on with fully updated graphics drivers, and is now the recommended requirements for playing.


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Purchase

Buy Now$4.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:

ResidentCheesel3D_v_a1.rar 152 MB

Development log

Comments

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I hope we get an android port

unfortunately this one is a bit heavier on the backend and the android version I tried chugged really hard, so it won't be coming to android anytime soon. Sorry!

I liked the first game and this one looks fun too. Question: will there be actual sex scenes in this one or will you do like last game and just do ENF? (I personally like the idea of sex scenes as a reward for special paths, but I don't wanna tell you how to run your game)

I'm 50/50 on the sex scenes as of right now, I feel like it being a lategame reward would be really nice and help even out the experience, but I also fear that it would push the vibes over the edge of what I'm establishing.

An alternative I thought of was instead to make an nsfw animation or side game with actual sex in it, but I havent committed either way and am waiting for the release reception, so if enough people ask for it, it will be more likely to happen!

While I'll be buying the game this weekend regardless, any chance it will be ported to native linux support?

I could maybe try to brute a linux export but with no way to gurantee it works I don't want to promise that to a potential audience and upset them, so I'm leaning on no linux

Very cute! For a short demo, I'm very impressed at the quality of the models/textures/scripting/menus/dialogue and overall play-ability, this was a fun point and click. I was pleasantly surprised when it used the same camera angles from the first few games, that gave me a laugh. For what this is trying to be, I consider it perfect. Had a great time with this one.

For constructive criticism, I think The only thing I would change is finishing some of the placeholder assets, fixing some animations where occasionally a model clips into itself (although its not that big of a deal, low priority) and having some more/better sound effects/audio balancing.

Other than that, I recommend everyone give this a try. I enjoyed this.

(This can be ignored, just an idea) I'd love if sometime in the future, (maybe as just a small bonus) having the ability to view Ashley's model in various poses/state of undress. Definitely not required, but I think it'd be nice. :)

I definitely agree with the placeholders and fixing the animations, it's on my to do list, but didn't make it for the initial release due to timeline and budget constraints. The initial sales are going really well and if they hold up though, that just means I will have the time to do the game right.

A pose mode was something I wanted to do but was put on haitus due to time constraints, so I'll look into that for the next chapter for sure.

Thank you for the comments and suggestions! I tried really hard to make the polish of the models and gui shine and am really proud of it.